PRODUCT DESIGN

Polygon Based Modelling according to requirements

PROFESSION: 3D Artists / CG Artist / Concept Artist

Fundamentals of Project Management I - Essential Project Management skills for the industry

  • Design language principles 
  • Principles of Animation 
  • Movement Studies 
  • Referencing
  • Photo Bashing 
  • Theory of Colour 
  • Theory of Lights

Post Editing and Image editing techniques

PROFESSION: Texture Artist / Concept Artist

Digital Sculpting Techniques, including traditional sculpting techniques, Dynamic Tessellation Sculpting, Character Sculpting, Prop and Environment Sculpting

PROFESSION: Environment Artist / Character Artist / Concept Artist

Digital Painting: Including Value Painting, Colour Painting, 3D Paint Overs, Photo Bashing

PROFESSION: Concept Artist

Visual Effects Methods, particle effect, animated materials, lighting effects and post process effects

PROFESSION: Visual effects Artist

Level Design Methods, including level layouts, encounter design, visual scripting for level designers

PROFESSION: Level Designer

2D Lighting Techniques

PROFESSION: Concept Artist

Concept Art/Design Techniques Programme

Anatomy Studies

PROFESSION: Concept Artist

  AUTODESK 3DS MAX, AUTODESK MAYA, BLENDER INTRODUCTION

Costume Design

PROFESSION: Concept Artist

  SUBSTANCE DESIGNER AND PAINTER

3D lighting techniques, including global illumination, three–point lighting, image based lighting, final gather, lighting for animation

PROFESSION: Lighting Artist / CG Artist

SKILLS THE COURSE DEVELOPS

Vehicle Design

PROFESSION: Concept Artist

Node based procedural texture techniques

PROFESSION: Texture Artist

Realtime Rendering, including Physically Based Rendering and Realtime Lighting

PROFESSION: Lighting Artist

Game/Movie Asset Art

PROFESSION: Concept Artist

Textures and Shaders techniques, including Photoshop textures, UV mapping, procedurally generated textures

PROFESSION: Texture Artist / CG Artist

Digital Line Drawing Techniques: From Thumbnails to Production Art

PROFESSION: Concept Artist

  ADDITIONAL CONTENT

MODULES THAT ARE INCLUDED IN THE CGI COURSE (BOTH CGI AND CONCEPT ART MODULES)


  • Introduction to Visual Art
  • ​Traditional Art
  • Fundamentals of Visual Design
  • Line Drawing
  • Value Painting and Lighting
  • Colour Theory
  • Camera Angles, Camera Shots and Lenses
  • Creature Design
  • Fundamentals of 3D Part 1 and Part 2
  • 12 Principals of animation in Practice
  • Visual Design 2: Design Language and Genre Studies
  • Using References and Research to Refine Designs
  • Anatomy 1: Names and forms of bones and muscles of the Human Body
  • Principals of Character Design
  • Design Workflow: From Initial Ideas to Production Art
  • Character Workflow: From High definition mesh to Game Ready Asset
  • Creating Production Art 
  • Environment and Prop
  • Design Techniques
  • Production Art for Game Assets
  • Game and Level Design: Fundamentals
  • Fundamentals of Realtime Rendering
  • Rendering in–game visuals
  • Game and Level Design: For Production Purposes
  • Storyboarding 
  • Product Design
  • Blending 2D and 3D Art

  UNREAL ENGINE AND UNITY

  GENERAL ART AND DESIGN RELATED SKILLS

Rendering Techniques, Rendering quality, post process effects, Image Compositing and render layers. Also includes various software like blender cycles, Pixar’s Renderman, mental ray and Arnold renderer

PROFESSION: Lighting Artist / CG artist / Concept Artist

Creature Design

PROFESSION: Concept Artist

Modelling for Realtime, including Retopology or Remeshing, Triangulation Reduction, Level of Detail, polygon count management

PROFESSION: 3D Artists

Design to specifications

PROFESSION: Branding Designer / Artist

Interpersonal Skills - Essential skill for Product Marketing and Management

Anatomy for Character Artists: Includes bone structure, muscle names, shapes, insertions and deformation, surface anatomy such as skin, hair and nails

PROFESSION: Character Artist / Concept Artist

Camera Angles, Camera Shots and Lenses

PROFESSION: Concept Artist

Environment Art

PROFESSION: Concept Artist

Cinematics Design

PROFESSION: Storyboard Artist

MS Office Fundamentals – Advanced Computer Literacy, Word, Excel, PowerPoint, Outlook, Internet - Prerequisite knowledge/skill for all other courses – Unit standard–based

Game/Movie Asset Art

PROFESSION: Concept Artist

  • Composition, including Rule of Thirds and the Golden Ratio Traditional Pencil Drawing
  • Traditional art skill, including gesture techniques, shading, lines and contours, perspective, shapes and forms
  • Surface Theory, including diffuse, reflection, refraction, Translucency and sub surface scattering
  • Design Principles
  • Character Design principles

CGI / CONCEPT ART MODULES (CONTINUED)


  • ​Designing from Location shots
  • Matt Painting
  • Design and Develop Art for a Complete Game Level
  • Advanced Rigging: Rigging based upon Anatomy
  • Character Animation 2: The Face
  • Character Animation 3: Advanced Animation Techniques
  • Creating Realistic Environments
  • Developing an Advanced Industry–standard Portfolio

The Concept Art course was started to give students the opportunity to learn a skill set that is focused more (but not exclusively) on the pre-production stages of projects in the entertainment industry, focusing specifically on games and movies. Students learn skills from both the production and pre-production stages of a project as jobs opportunities are more readily available for work in the production stages.


DOWNLOAD CONCEPT ART/DESIGN TECHNIQUES BROCHURE

Accounting and Business Finance - Necessity for proper Business Systems Development

Realtime Texturing Techniques

​PROFESSION: Texture Artist

Matt Painting: Blending 2D and 3D Art

PROFESSION: Concept Artist

Character Art

PROFESSION: Concept Artist

Adobe Photoshop Texturing techniques, including Photoshop texture painting, image based texture comping

PROFESSION: Texture Artist / Concept Artist

INTERNATIONAL OUTCOME CERTIFICATIONS:

  • PORTFOLIO ALIGNED TO INTERNATIONAL INDUSTRY STANDARDS


This course focuses on Concept Art, but also includes CGI elements.

Since Concept Art and Design, like any other art form, is practical- and skill-based, not a lot of International Exams are available. We are going to introduce Adobe and Autodesk Certification in 2017. The following is a skill set based on practical application that will be acquired by the student:

Texture Painting techniques, including stylized textures, character texturing, image based projection texturing

PROFESSION: Character Artist / Texture Artist / Concept Artist

Architectural Design

PROFESSION: Concept Artist

Texture Baking

PROFESSION: Texture Artist

Adobe Bridge (Image libraries)

PROFESSION: Texture Artist / Concept Artist

Product identity

PROFESSION: Branding Designer / Artist

Agile and Scrum Development and Application to Project - Prerequisite knowledge for Intermediate and Advanced level courses

Composite rendering Techniques

PROFESSION: Render Artist / Concept Artist

English II (Business Communication) - Essential skills for the IT Industry

  ZBRUSH AND MUDBOX

Generating Ideas Including: Compiling, Thumbnails

PROFESSION: Concept Artist

Adobe Ilustrator (vector images)

PROFESSION: Texture Artist / Concept Artist

Product Design

PROFESSION: Concept Artist

Visual Effects for Realtime methods, including particles, post process effects, lighting effects

PROFESSION: Visual effects Artist

  PHOTOSHOP

Texture for Realtime, physically based Rendered Texturing and Materials, animated materials and textures, texture effects

PROFESSION: Texture Artist

Illustration concepting

PROFESSION: Branding Designer / Artist

Animation techniques and workflow, including Rigging, Animating according to the Animation Principles, Facial Animation and environment and Prop animation

PROFESSION: Animator / CG Artist

Study Methods - Prerequisite knowledge/skill for all other courses

English I (Grammar) - Essential skills for each student (the whole of the IT market is based on English)

Characterisation Techniques that includes 3D costume design, personality development, expression and posing according to the rule of gestures

PROFESSION: Character Artist / Concept Artist